using
System;
namespace
MyProgram
{
class Program
{
static void Main(string[] args)
{
// Code statements go here
Console.WriteLine("Hello,
World!");
// More code statements...
Console.ReadLine();
}
}
}
1. `using
System;`: This line is called a using directive. It allows you to import
namespaces from the .NET framework that provide additional functionality. In
this case, we are importing the `System` namespace, which contains fundamental
types and classes used in C# programs.
2. `namespace
MyProgram`: Namespaces are used to organize related classes and prevent naming
conflicts. They provide a way to group related code together. In this example,
we define a namespace called `MyProgram`.
3. `class
Program`: Classes are the building blocks of C# programs. Here, we define a
class called `Program` within the `MyProgram` namespace.
4. `static
void Main(string[] args)`: This is the entry point of the program. The `Main`
method is a static method, meaning it belongs to the class itself and not to an
instance of the class. It's the starting point of execution when the program
runs.
5. `//
Code statements go here`: This is where you can add your code statements. In
this example, we have a single statement that prints "Hello, World!"
to the console using the `Console.WriteLine` method.
6. `Console.ReadLine();`:
This line waits for user input before the program terminates. It prevents the
console window from closing immediately after the program executes, giving you
a chance to see the output.
To run the program, you can compile and execute the
code using an IDE like Visual Studio, or you can use the .NET Core command-line
tools (`dotnet build` and `dotnet run`) if you're working with a .NET Core
application.
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